ELECTRICITY ELECTRICITY. Copyright 2016 Cyber Innovation Center. All Rights Reserved. Not for Distribution.

Similar documents
Engaging Inquiry-Based Activities Grades 3-6

Total: Allow six to seven class periods for project planning, designing, building, and presenting.

4 What We Know About Fuel Cells

IT'S MAGNETIC (1 Hour)

1. Spare Change Flashlight

Based on results from TIMSS Key. bulb. bulb. switch. wir. battery. wir. switch. Lesson plan on investigative science. wire.

ACTIVITY 1: Electric Circuit Interactions

a) Understand the conditions for lighting a light bulb by connecting it to batteries with wires to make it illuminate.

Lesson Plan 11 Electric Experiments

Your web browser (Safari 7) is out of date. For more security, comfort and. the best experience on this site: Update your browser Ignore

All Lit Up: Circuitry, Engineering, and the Last Great Race on Earth

reflect energy: the ability to do work

Name Date Period. MATERIALS: Light bulb Battery Wires (2) Light socket Switch Penny

Construction Set: Smart Grid System

Can You Light the Bulb?

Engineering Diploma Resource Guide ST280 ETP Hydraulics (Engineering)

LETTER TO PARENTS SCIENCE NEWS. Dear Parents,

Reliable Reach. Robotics Unit Lesson 4. Overview

Electric Circuits. Lab. FCJJ 16 - Solar Hydrogen Science Kit. Next Generation Science Standards. Initial Prep Time. Lesson Time. Assembly Requirements

Orientation and Conferencing Plan Stage 1

Is it Magnetic? 1. Fill in each table. List things ATTRACTED by a magnet on the LEFT and things NOT ATTRACTED on the RIGHT.

Scissors (enough to share) Wire strippers (several to share, or 1 for prep) 1.5V electric buzzers with leads (1 per team)

Busy Ant Maths and the Scottish Curriculum for Excellence Foundation Level - Primary 1

Electrical Connections

Something to use as a ramp (preferably a flat surface that would enable the buggy to roll for 25 cm or more) STUDENT PAGES.

12 Electricity and Circuits

2010 National Edition correlated to the. Creative Curriculum Teaching Strategies Gold

Newton Scooters TEACHER NOTES. Forces Chapter Project. Materials and Preparation. Chapter Project Overview. Keep Students on Track Section 2

Simplifying Electricity

SUBJECT AREA(S): Amperage, Voltage, Electricity, Power, Energy Storage, Battery Charging

ELECTRIC CURRENT. Name(s)

ROBOTICS BUILDING BLOCKS

Mandatory Experiment: Electric conduction

STEM Energy Lesson Plan Elements Inclusion

Electricity and Magnetism

Fourth Grade. Multiplication Review. Slide 1 / 146 Slide 2 / 146. Slide 3 / 146. Slide 4 / 146. Slide 5 / 146. Slide 6 / 146

Topic: Friction. Planes, Trains, and Automobiles. A Poppins Book Nook Science Experiment. My Name Is:

Understanding Electricity and Electrical Safety Teacher s Guide

Physical Sciences (Energy and Matter) Objective: To determine what household items are good conductors of electricity. The purpose of this

Exploration 2: How Do Rotorcraft Fly?

A Correlation of. Scott Foresman. Reading Street. Common Core. to the. Arkansas English Language Arts Standards Grade 3

Instructionally Relevant Alternate Assessments for Students with Significant Cognitive Disabilities

Overcurrent protection

Trip Wire. Category: Physics: Electricity & Magnetism. Type: Make & Take Rough Parts List:

Scholastic s Early Childhood Program correlated to the Kentucky Primary English/Language Arts Standards

Section 4 WHAT MAKES CHARGE MOVE IN A CIRCUIT?

What makes a squirt gun squirt?

Charging Battery with Clean Energy

Electrical Energy THE TEAK PROJECT: TRAVELING ENGINEERING ACTIVITY KITS. The TEAK Project Rochester Institute of Technology

Fourth Grade. Slide 1 / 146. Slide 2 / 146. Slide 3 / 146. Multiplication and Division Relationship. Table of Contents. Multiplication Review

Cluster Knowledge and Skills for Business, Management and Administration Finance Marketing, Sales and Service Aligned with American Careers Business

Activity 8: Solar-Electric System Puzzle

SCIENCE 8. Unit 4 Booklet. Machines and Mechanical Systems

Simplifying Electricity

Electricity. Grade: 1 st grade Category: Physical Science NGSS: ETS1.A: Defining and Delimiting Engineering Problems

Applications in Design & Engine. Analyzing Compound, Robotic Machines

ECSE-2100 Fields and Waves I Spring Project 1 Beakman s Motor

Post-Show ELECTRICITY. After the Show. Traveling Science Shows

Lesson Plan: Electricity and Magnetism (~100 minutes)

Smart Spinner. Age 7+ Teacher s Notes. In collaboration with NASA

Electricity and. Circuits Science Unit 1. For Special Education. Created by Positively Autism. Hands-On Low Prep Easy to Use

2013 Revised Alabama Course of Study English Language Arts Grade 3

a) Understand the conditions for lighting a light bulb by connecting it to batteries with wires to make it illuminate.

POWER and ELECTRIC CIRCUITS

Student Instruction Sheet: Unit 3 Lesson 2. Electric Circuits

A device that measures the current in a circuit. It is always connected in SERIES to the device through which it is measuring current.

ELECTRICITY UNIT NAME

Student Exploration: Advanced Circuits

MiSTE STEM Camp Solar Lesson July, 2016 Standard(s) Learning targets Assessment Essential vocabulary. Informal - Discussion and participation

Series and Parallel Circuits

Electricity. Electric Charge. Before You Read. Read to Learn. Positive and Negative Charges. Picture This. section.

What is electricity?

Kansas College and Career Ready Standards for English Language Arts Grade 4

Cabrillo College Physics 10L. LAB 7 Circuits. Read Hewitt Chapter 23

Electronic Circuits. How to Make a Paper Circuit

Stay Safe Around Electricity Teacher s Guide

Inquiry-Based Physics in Middle School. David E. Meltzer

Two Cell Battery. 6. Masking tape 7. Wire cutters 8. Vinegar 9. Salt 10. Lemon Juice DC ammeter

Renewable Energy Endurance Marathon

Cable Car. Category: Physics: Balance & Center of Mass, Electricity and Magnetism, Force and Motion. Type: Make & Take.

Electromagnets ENERGY USE AND DELIVERY LESSON PLAN 3.3. Public School System Teaching Standards Covered

Mini Solar Cars and Lessons

DANCE PAD MANIA. DESIGN CHALLENGE Build a dance pad that sounds a buzzer or flashes a light when you dance and stomp on it.

Exploration 4: Rotorcraft Flight and Lift

FUN! Protected Under 18 U.S.C. 707

Renewable Energy Sprint

Scholastic s Early Childhood Program Correlated to the Minnesota Pre-K Standards

Propeller Palooza! A classroom design challenge for students

11.1 CURRENT ELECTRICITY. Electrochemical Cells (the energy source) pg Wet Cell. Dry Cell. Positive. Terminal. Negative.

Pros and cons of hybrid cars

Electricity All Around Us

Electricity. Teacher/Parent Notes.

INVESTIGATION ONE: WHAT DOES A VOLTMETER DO? How Are Values of Circuit Variables Measured?

DOWNLOAD PDF ENERGIZING SCIENCE PROJECTS WITH ELECTRICITY AND MAGNETISM

Scott Foresman Reading Street Common Core 2013

NEW CAR TIPS. Teaching Guidelines

SCI ON TRAC ENCEK WITH

13.10 How Series and Parallel Circuits Differ

School In The Park Curriculum

Overview: Note to Volunteers: Leap Bot Design Challenge 2

Transcription:

TEACHER STUDENT EDITION MANUAL ELECTRICITY ELECTRICITY

www.nicerc.org Welcome to STEM EDA! STEM Explore, Discover, Apply (STEM EDA) is designed as a three course progression through STEM (science, technology, engineering, and mathematics) topics. Students begin by exploring STEM concepts (STEM Explore, 6 th grade), then transition to discovering fundamental concepts (STEM Discover, 7 th grade), followed by the application of the concepts (STEM Apply, 8 th grade). Throughout each course in the sequence, the engineering design process guides the students through the design and implementation of the projects and concepts. Grade Progression 6th 7th 8th What is STEM EDA? STEM EDA engages middle school students through a series of hands-on projects that help improve their problem-solving and critical-thinking skills. All projects seamlessly integrate the engineering design process which allows students to creatively explore STEM through design. This multi-grade level curricula utilizes liberal arts disciplines to provide meaning and depth to the content. Through STEM EDA, students develop invaluable skills focusing on leadership, team-building, creativity, and communication. STEM EDA s modular nature provides ultimate flexibility to schools. Teachers can implement the curricula as a standalone elective course, insert specific modules into an existing class, or provide the modules as an after school program. Goals of Course Foster excitement for STEM Develop a level of exploration in middle school students through STEM projects Provide a context for the engineering design process through classic STEM projects Drive towards fundamental concepts (at the grade appropriate level) through STEM experiences i

STEM Explore: Electricity There is an energy here that is very contagious! My students are motivated and excited to come to school and work on this module. Students who were unmotivated and uninvolved are now key players in their small groups and have found an interest in academics they didn t think they had. -Middle School Teacher A Few Things You Will Notice The stop sign indicates the end of a section and is a good/suggested stopping place. This symbol is visible in both the student edition and the teacher manual. Cyber Pop Outs connect the STEM topic to the cyber world. GREEN BOX Definitions and notes will be pointed out to the students within this area. CALCULATION BOX Space for students to work problems. This material is based upon work supported by the U.S. Department of Homeland Security under Grant Award Number, 2013-PD-127-000001, Modification #2. The views and conclusions contained in this document are those of the authors and should not be interpreted as necessarily representing the official policies, either expressed or implied, of the U.S. Department of Homeland Security. CREATED BY ii

www.nicerc.org EDP ENGINEERING DESIGN PROCESS USING DESIGN TO DRIVE CURRICULAR EXPLORATION 7 Improve & Redesign 1 Identify the Problem 2 Research the Problem 6 Test & Evaluate the Prototype 5 Create & Develop a Prototype 4Choose a Solution 3 Brainstorm Solutions The process contains overarching themes as well as defined steps. Use the process as a quick reference throughout the module. Iteration Revisiting steps provides the opportunity to improve upon designs. Communication Within a design team, communication is essential to reach an agreement on a solution. Teamwork Group cooperation provides diverse perspectives and help in accomplishing goals. Creativity STEM and liberal arts disciplines are integrated to encourage unique solutions. Imagination Opportunity to apply creative thoughts during development offers unlimited options. iii

www.nicerc.org Electricity This is a sample module with extracted pages CREATED BY 1

STEM Explore: Electricity STEP 1: IDENTIFYING THE PROBLEM design and build your own flashlight. The United States has been hit by a cyber attack! The attackers shut down the country s entire electrical grid. The damage is so severe it is not known when power will be restored. You and a group of friends decide to make flashlights to help provide light during the blackout. You must have a good understanding of electricity in order to make the flashlights, and this will require a lot of research on the topic. Following the research stage, you will use an assortment of materials to As you begin, it is important to clearly state the problem that has been presented to you. Identifying the problem will help as you move through the solution by keeping you on task. In your own words, write a few sentences that identify the problem. 2

www.nicerc.org STEP 2: RESEARCHING THE PROBLEM It is important to understand the problem and research areas that will help your team design a solution to the problem. What are some areas you should research? Why? 3

STEM Explore: Electricity In your own words, describe an electron. Atoms are the basic units of matter. This means that everything is made up of atoms. Atoms consist of a nucleus and negatively charged electrons in a cloud around the nucleus. The nucleus consists of protons and neutrons, but for this lesson we will focus on the electrons that are floating around the nucleus. Electrons are negatively charged particles that provide us with electricity. Some atoms easily give up or share their electrons with other atoms. Atoms that can easily share their electrons with neighboring atoms are called conductors. Atoms that hold on tightly to their electrons and do not share them are called insulators. Now let s go online and research the types of materials that are conductors and insulators. In the space below, list three examples of each from your home or classroom. After you have created your list, trade with a classmate to see if you both agree on conductors and insulators. 1. 2. 3. Conductors Insulators 1. 2. 3. 7

www.nicerc.org Use your current knowledge to decide if each object listed below is a conductor or an insulator. Write your answer as either C to indicate conductor or I to indicate insulator. If you do not know the answer to any of the materials listed below, you may need to do additional research on conductors and insulators. 1. Gold Necklace 2. Silverware 3. Wood 4. Keys 5. Aluminum Foil 6. Paper Airplane 7. Window Pane 8. T-Shirt 9. Ocean Water 10. Human Body Batteries Electricity is provided through a number of different means like power plants and lightning. These are power sources, which is any source that makes electricity. Batteries are also a very common power source and are used to power many devices. For the flashlights you will design, we will focus on batteries. Why do you think batteries are a more practical power source than power plants and lightning? Batteries were first introduced by the Italian physicist Alessandro Volta in 1800. He referred to the battery as a voltaic pile because it used a series of specific materials stacked in a pile which allowed for electricity to be produced. The battery he invented is much like batteries used today because of the electrochemical cells used to convert chemical energy into electrical energy. (Do you see how the term electrochemical cell came about?) We will discuss electrochemical cells in more detail later, but first, let s look at batteries. You use batteries almost everyday in the devices around you. List six devices that require batteries. 1. 2. 3. 4. 5. 6. 9

STEM Explore: Electricity Depending on the multimeter, the section labeled V may have many different options. In the spaces below, list the dial options on your multimeter and circle the dial setting you will use to test your 9V battery. Dial options: Let s test your 9V battery. Connect the red test lead to the red wire coming from the battery and the black test lead to the black wire. Turn the dial to the appropriate setting, and then turn on the multimeter. What is the voltage value for your battery? Your teacher will now provide each team with different types of batteries to test with your multimeter. To test batteries that do not have wires, press the metal portion of the black lead to the negative end and the metal portion of the red lead to positive end of the battery. Locate the voltage listed on the battery, set the dial, and test each battery. Record your results in the table below. Battery Type Dial Setting Voltage Value Circuits Now that you have tested different batteries for their actual voltage values, let s build a circuit. A circuit is the connection of electrical components that sends electrons from the negative to the positive end. You will use a 9V battery, alligator clips, and incandescent light bulbs to build your circuits. This is the same configuration from earlier but without the various conductor materials. You will test different circuit configurations and record what happens to the voltage across the light bulbs for each configuration. We will start with a very simple circuit that uses the 9V battery, two alligator clips, and one incandescent bulb. The drawing on the next page illustrates the configuration of the circuit that you will build. The components are represented as follows: Battery Light Bulb Alligator Clips 18

www.nicerc.org Review You have learned about the different components you will need to include in your flashlight, and you have worked with electricity in different circuit configurations. Before you start developing ideas for your flashlight, let s review key concepts that have been discussed. What is the component in an atom that allows for electricity? True or False: Electrons in an insulator are shared freely, allowing electricity to flow easily. List two conductors and two insulators. Who invented the modern day battery? How do batteries help create electricity? The anode refers to the The cathode refers to the end of the battery. end of the battery. What are electrochemical cells? Identify the following components in the electrochemical cell diagram. Anode, Cathode, Salt Bridge, Half-cell 1, Half-cell 2, and Flow of Electrons (e- ) 31

STEM Explore: Electricity How does the salt bridge help the battery function? (Hint: anion and cations.) Anions have a charge. Cations have a charge. True or False: Anions are negative and give electrons, and cations are positive and accept electrons. Which component is the anode, the cathode, and the salt bridge in a battery built with pennies, zinc washers, and salt water soaked paper? What instrument is used to measure voltage? What are the units that provided the push in a battery? What is Kirchhoff s Voltage Law? Identify the circuits below as series or parallel. 32

www.nicerc.org How does the voltage across the light bulbs in a series circuit relate to the voltage supplied by the battery? How does the voltage across the light bulbs in a parallel circuit relate to the voltage supplied by the battery? Explain how switches work. Identify each circuit diagram component. BONUS: Determine the voltage for A (light bulb one in Loop 1) and for B (light bulbs in Loop 2) from the information provided in the diagram. Note that the power source is 9V, the total voltage across the two light bulbs in Loop 1 is 9V, and the second light bulb in the Loop 1 has a voltage across it of 4.5V. 9V B =? 9V A =? 4.5V A = B = 33

STEM Explore: Electricity STEP 3: BRAINSTORMING SOLUTIONS Our nation s power grid is a complex system of providing electrical energy to all parts of our country. Electric power companies and our federal government are constantly looking for ways to make our electrical power grids more efficient and more secure. The following article from energy.gov lists 9 things you may not have known about America s power grid. http://energy.gov/articles/ top-9-things-you-didntknow-about-americaspower-grid Now that you have researched concepts related to the problem and explored the various factors that affect the design of your flashlight, it is time to brainstorm some solutions to the problem. Remember what you are designing. Refer to your problem statement from Section 1. You are creating a flashlight in preparation for many days without power due to a cyber attack that shut down the country s electrical grid. You have a 9V battery with battery clip, multiple incandescent bulbs (at least six), a switch, and alligator clips. You will design the circuitry and the housing for your flashlight. Be creative with the layout of the bulbs, and pattern a design that uses all six bulbs (e.g., a smiley face). You might also want to add your creative touch to the housing with a decorative symbol or name for your design. Let s begin with brainstorming ideas for your flashlight design. Should you use a conductor or an insulator for the housing of your flashlight? Explain. Think about different flashlights you have used. What are most of the flashlights made of? All flashlights have a few things in common. Write down at least three parts that are common to flashlights you have used. Share these with your classmates and try to determine the other important parts of a flashlight. 1. 2. 3. 4. 5. 6. 34

www.nicerc.org STEP 4: CHOOSING A SOLUTION Each team should have developed at least three flashlight design ideas. It is now time to choose your final design solution. Keep in mind as you are analyzing the design ideas, you may want to combine ideas to form a new design all together. How do you begin to choose the final design solution for this challenge? Three important factors influencing your design decision are: Brightness - amount of illumination; Size - convenience and ease of transporting; and Repair - ease of replacement and repair. Decide as a class on three other factors that are also important to the flashlight design. Three additional factors are: 1. 2. 3. A chart is included on the next page listing the three initial factors. Spaces are provided for you to include the three additional factors your class chooses. Notice the second row is labeled as Weight. This row will help you assess the importance of each factor and will in turn, help you decide on your overall design. You will use the Brightness factor as your basis for comparison. If Brightness has a Weight of 10, as a class, decide how important each of the remaining factors is compared to flashlight Brightness. For example, your class might decide that Size is half as important as Brightness because if the light is not bright enough to use, then it does not matter how easy it is to carry. In this case Size would receive a 5 in the Weight row (blue row). Perhaps your class feels Size is more important than Brightness, specifically that it is two times more important. In this instance, 20 would be listed in the Weight row for Size. Discuss and weigh each factor as a class, and then input the Weight on the chart for each factor. The remaining sections of the chart will be described later. 43

STEM Explore: Electricity Design Idea Weight Description N/A Brightness 10 Size Repair Total Points N/A 44

www.nicerc.org STEP 5: CREATING & DEVELOPING A PROTOTYPE Thinking Space It is time to start creating your prototype! As you are building your prototype over the next few days, you might want to revisit some of the earlier steps in the design process. That is okay. The next few pages in this manual are left open for you to sketch, make notes, and document the process of creating and developing your prototype. Additional materials, such as scissors and tape, may be needed as you develop and assemble the housing and head of your flashlight. 47

STEM Explore: Electricity CREATIVE ELEMENT Let s take a break from the flashlight prototypes and do some creative writing. Your team is building a flashlight to provide light while the electrical grid is down. One day while the power is still out, you and your friends stumble upon the cyber attackers lair. Their hideout is filled with computers running off of a generator. You have to move stealthily through the maze of equipment to try and shut down the attack. Luckily, you have your homemade flashlight with you. Together with your teammate, write a story about this experience that provides an answer to each of the questions listed below. You may use the following pages to write your story, use your own paper, or type your story in a Word document. Teams will present their stories along with their working flashlights in Section 6: Testing and Evaluating the Prototype. Where is the lair? Who are the individuals behind this attack? What is the cyber attackers ultimate plan? What or who do you encounter in their hideout? How do you stop the attackers from carrying out their plan? What happens after you stop the attack? 50

www.nicerc.org STEP 6: TESTING & EVALUATING THE PROTOTYPE Let s test your prototype. Teams will take turns reading their stories and presenting their designs to the class. As you read your story, be expressive and have fun as you demonstrate your working flashlight. While you are presenting, be sure to note the performance of your flashlight and then answer the following questions. Use the additional spaces to record how your classmates flashlights perform. Does the switch work properly? Do the lights turn on? Were there any lights that did not turn on? If so, which ones? Flashlight Presentations Team Does the switch work properly? Do the lights turn on? Were there any lights that did not turn on? Briefly describe the team s story. 52

STEM Explore: Electricity STEP 7: IMPROVING & REDESIGNING It is important to take some time to reflect on the project. Looking at what happened during the testing and evaluation phase will help in improving and redesigning. How closely does your final design match the design you chose in Step 4? Rate your final design on a scale of 1 to 5, where 1 does not match at all and 5 matches exactly. If you answered with a number lower than 5, how did your design change during the construction of the prototype? Did the switch work properly? Did all of the lights turn on? If all of the lights did not turn on, what problem caused the lighting failure? If all of the lights did not turn on, how could you correct the problem in order to make the lights work properly? 55