Soviet Missiles and General Game markers. AA11 Archer HA 10. AA10b. Alamo HA 9. AA10a. Alamo R 9. Altitude AIM-9L/M HA 9/10 AIM-9L/M HA 9/10

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Soviet Missiles and General Game markers AA11 Archer HA 10 AA11 Archer HA 10 AA11 Archer HA 10 AA11 Archer HA 10 AA11 Archer HA 10 AA11 Archer HA 10 AA10b AA10b AA10b AA10b AA10b AA10b AA10a AA10a AA10a AA10a AA10a AA10a 1 2 3 /10 /10 /10 /10 /10 /10 /10 /10 /10 /10 /10 /10 AIM-9B Sidewinder HN AIM-9B Sidewinder HN AIM-9B Sidewinder HN AIM-9B Sidewinder HN AIM-9B Sidewinder HN AIM-9B Sidewinder HN

Movement and Turning Counters 3 Straight Straight Straight Straight Straight Straight Climb Climb Climb Climb Climb Climb Climb Climb Climb Climb Climb Climb Straight Straight Straight Straight Straight Straight Python 3 Python 3 Python 3 Magic 2 Magic 2 Magic 2 Magic 2 Sky Sword 1 Sky Sword 1 Sky Sword 1 Sky Sword 1 PL 7 (PRC) HW PL 7 (PRC) HW PL 7 (PRC) HW R0 Magic R0 Magic R0 Magic AIM D HW AIM D HW AIM D HW AIM D HW Wednesday, 1 August 2007 David Child-Dennis davidchild@ubernet.co.nz

and and Missile markers 2 1 2 3 7 8 9 10 1 2 3 1 2 3 AAb AAb AAb AAb AAb AAb AAb Tuesday, 31 July 2007

Turn Markers Left Turn Left Turn Left Turn Left Turn Left Turn Left Turn Turn Turn Turn Turn Turn Turn Hard Hard Hard Hard Hard Hard Hard Left Hard Left Hard Left Hard Left Hard Left Hard Left Loop Loop Loop Loop Loop Loop Wednesday, 1 August 2007

Markers Left Left Left Left Left AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM 120 AMRAAM R 12 AIM c Phoenix R 10 AIM c Phoenix R 10 AIM c Phoenix R 10 AIM c Phoenix R 10 AIM c Phoenix R 10 AIM c Phoenix R 10 AIM c Phoenix R 10 Skyflash R 8 Skyflash R 8 Skyflash R 8 Matra 30 R Matra 30 R Matra 30 R Matra 30 R AIM E/F R AIM E/F R AIM E/F R AIM E/F R AIM E/F R AIM E/F R AIM E/F R AIM 7 E Sparrow AIM 7 E Sparrow AIM 7 E Sparrow AIM 7 E Sparrow AIM 7 F/M Sparrow AIM 7 F/M Sparrow AIM 7 F/M Sparrow Thursday, 1 August 2007 David Child-Dennis davidchild@ubernet.co.nz

D.H. Sea Vixen FAW2 Pilot Rating All round vision canopy, large aircraft, 2 crew Max Load Max Level Max Dive Manoeuvre Chart Action Normal Engine -2 to + d Engine -3 to +2 Climb 1 Level -3 Dive 1 Level +2 Manoeuvre/ 1-2 3-7 8 9 10 Loss Roll 1 2 2 3 - - - - 0 change Service 19 72 Fleet air defence - Red Top IR (HN) -Firestreak IR (HW) Ground Attack -Matra SNEB rocket pods 2-00lb bombs or 2 Bullpup GBU ECM = 2 Radar Rating = 2 Turn 1 2 - - - - -1* Hard or Split S Turn - 3 - - - - - - -2 Loop - 2 - - - - - - -3 When loaded: +1 to all manoeuvre numbers. No hard turns or loops. (*) Only at speed Pilot rating Sea Vixen 2 Pilot rating Sea Vixen 3 Pilot rating Sea Vixen Die Difference 1 2 3 7 8 9 10+ Gun Combat information - - - - - - - - - - David Child-Dennis Sept 2007

and and Missile markers 2 1 2 3 12 7 8 9 10 11 1 2 3 7 1 2 3 AAb AAb AAb AAb AAb AAb AAb Tuesday, 31 July 2007

Canberra B(1) and B(1)8 Canberra B(1) Pilot Rating Large aircraft, 2-crew Max Load Max Level Max Dive Manoeuvre Chart Action change Normal Engine -2 to +3 d Engine -3 to +1 Attack Climb 1 Level -2 Dive 1 Level +2 Manoeuvre/ 1-2 3-7 8 9 10 Loss Roll 1 2 3 - - - - - 0 Turn 1 2 3 - - - - - -1 Countermeasures Radar and IR = 1 Advanced bombsight. From 19 Canberra s carried Green Satin Doppler navigation radar for precision bombing and nuclear strikes. An RWR unit was fitted to some units, including PR7- aircraft known as Orange Putter Hard or Split S Turn - 2 - - - - - - -2 Loop - 2 - - - - - - -3 When loaded: +1 to all manoeuvre numbers. No hard turns or loops. Pilot rating Canberra 2 Pilot rating Canberra 3 Pilot rating Canberra Die Difference 1 2 3 7 8 9 10+ Gun Combat information - - - - - - - - - - David Child-Dennis Sept 2007

B2 D & G B2 D & G Pilot Rating Large aircraft, -7-crew Max Load Max Level Max Dive 12 Action change Normal Engine -2 to +2 d Engine -3 to +1 Attack Climb 1 Level -2 Dive 1 Level +2 Manoeuvre movement cost (number of hexes marker placed in front of aircraft heading) at various speeds Manoeuvre cost/ 1-2 3-7 8 9 10 Loss Roll - - - - - - - - 0 Turn 2 3 - - - - - -2 Hard or Split S Turn - - - - - - - - - Loop - - - - - - - - - Service 192-2009 Countermeasures B2D Radar =3 IR =1 B2G Radar = IR=2 Advanced bombsight. Bomb load 10 Mk82 00lb iron bombs Special Note: B2 s in Linebacker II were capable of extreme bombing accuracy due to new radar bombing system. crease dice roll on Standard Bombing Table (page ) by +2 12 12 12 Pilot rating B2 No 2 Pilot rating B2 No 3 Pilot rating B2 No Die Difference 1 2 3 7 8 9 10+ Gun Combat information 0 0 1 1 2 2 2 3 3 1-20mm cannon David Child-Dennis July 2009

IL 28 Beagle IL 28 Beagle Pilot Rating Large aircraft, 3-crew Max Load Max Level Max Dive Attack Action change Normal Engine -2 to +3 d Engine -3 to +1 Climb 1 Level -2 Dive 1 Level +2 Service 191-90 Withdrawn from front line service about 190. Countermeasures Radar and IR = 1 (191- ) Radar and IR = 2 (19-2) Radar and IR = 2 (193-90) Manoeuvre movement cost (number of hexes marker placed in front of aircraft heading) at various speeds Manoeuvre cost/ 1-2 3-7 8 9 10 Loss Turn 1 2 3 - - - - - -1 Hard or Split S Turn 1 2 - - - - - - -3 When loaded: +1 to all manoeuvre numbers. No hard turns. Advanced bombsight assisted by terrain mapping radar Conventional bomb load: - 00lb iron bombs Nuclear weapons 1- free fall nuclear bomb Reconnaissance model used extensively for Hungarian invasion 19 and Czechoslovakia 198. ECM aircraft developed but few details released. Naval IL28 trials for torpedo attacks not successful, Naval aircraft seem to have been used in recon and bombing attack role Most IL28 seconded to training units by 190. Pilot rating IL28 2 Pilot rating IL28 3 Pilot rating IL28 Die Difference 1 2 3 7 8 9 10+ Gun Combat 1 1 1 2 2 3 3 2-23mm GSh. David Child-Dennis July 2009

D.H. Sea Vixen FAW2 Pilot Rating All round vision canopy, large aircraft, 2 crew Max Load Max Level Max Dive Action Manoeuvre movement cost (number of hexes marker placed in front of aircraft heading) at various speeds Manoeuvre cost/ 1-2 3-7 8 9 10 Loss Roll 1 2 2 3 - - - - 0 Turn 1 2 - - - - -1* Hard or Split S Turn - 3 - - - - - - -2 Loop - 2 - - - - - - -3 change Normal Engine -2 to + d Engine -3 to +2 Climb 1 Level -3 Dive 1 Level +2 Service 19 72 Fleet air defence - Red Top IR (HN) -Firestreak IR (HW) Ground Attack -Matra SNEB rocket pods 2-00lb bombs or 2 Bullpup GBU Radar GEC AI 18. No look down. Air to Air only ECM = 2 Radar Rating = 2 Very difficult aircraft for radar operator to exist in emergency 1 to bail out roll. When loaded: +1 to all manoeuvre numbers. No hard turns or loops. (*) Only at speed Pilot rating should not be less than experienced (+2) Pilot rating Sea Vixen 2 Pilot rating Sea Vixen 3 Pilot rating Sea Vixen Die Difference 1 2 3 7 8 9 10+ Gun Combat information - - - - - - - - - - David Child-Dennis Sept 2007

B2 Stealth Bomber B2 Pilot Rating Large aircraft, 3 Crew, STEALTH RULES Max Load Max Level 8 Max Dive 9 7 12 Action change Normal Engine -2 to +3 d Engine -3 to +1 Attack Climb 1 Level -1 Dive 1 Level +3 Manoeuvre movement cost (number of hexes marker placed in front of aircraft heading) at various speeds Manoeuvre cost/ 1-2 3-7 8 9 10 Loss Roll - - - - - - - - 0 Service 1992-2009 Countermeasures Radar =7 IR= Pilot rating should average or better. Computer bombsight with satellite targeting. Highly accurate bombing crease bombing accuracy dice roll by + Turn 2 3 - -2 Hard turn 2 - - - - - Loop - - - - - - - - - 12 12 12 Bomb load 10 Mk82 00lb iron bombs. Multiple long range ALCM and guided munitions can also be carried. Refer to special weapons tables for details. Pilot rating B2 No 2 Pilot rating B2 No 3 Pilot rating B2 No Die Difference 1 2 3 7 8 9 10+ Gun Combat information - - - - - - - - - - David Child-Dennis July 2009

Phantoms AA Missile Data Type Name Homing Range Type range Max range Attack factor Launch roll SA-2 Guideline R med to high med RA 0-32 2 7 SA-3 Goa R med med RA 0-3 10 3 SA- Ganef R med to high long RA 0- SA- Gammon R med to high long RA 0- SA- Gainful R low med RA 0-2 10 SA-7 Grail IR low short HS 0-2 2 2 7 SA-8 Gecko R low short RA 0-1 2 3 SA-9 Gaskin IR low short HS 0-1 2 SA-10 Grumble R low to high long RA 0-10 SA-11 Gadfly R low med RA 0-3 10 SA-12 Gladiator R low to high med RA 0-3 10 SA-13 Gopher IR low short HS 0-3 2 3 SA-1 Gauntlet R low to med short RA 0-3 2 3 Hawk R low to med med RA 0-3 10 Chaparral IR low short HS 0-2 2 2 Rapier R low short RA 0-1 1 2 Roland R low short RA 0-2 2 2 Stinger IR low short HS 0-1 1 3 Patriot R low to high short to long RA 0-7 Crotale R low short RA 0-2 2 3 javelin IR low short HS 0-1 1 3 Mistral IR low short HS 0-1 1 2 Sky guard R Sparrow RA David Child-Dennis July 2009