Weight of Fire: 2 at targets up to. Heavy weapon. automatically hit. notes automatically hit. Weight of Fire: 2 at targets up to. turn.

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Assault cannon 24" 4 4 Autocannon 48" 4 2 Battle cannon 72" 6 Boltgun 24" 1 Bolt pistol 12" 1 1 Deathwind 12" 2 Demolisher 24" 2 Earthshaker 120" 1 Exorcist missile 48" 8 D6 All figures touching template are Flamer Template 1 Grenade launcher Frag 24" 0 Grenade launcher Krak 24" 3 1 Heavy bolter 36" 2 3 Heavy flamer Template 2 All figures touching template are Heavy stubber 36" 1 3 Hellgun 24" 0 Hellpistol 12" 0 1 Hunter-killer missile n/a 6 1 Inferno cannon** 24" 3 Lascannon 48" 2 1 Lasgun 24" 0 Laspistol 12" 0 1

Meltagun 12" 8 1 Melta weapons only apply to vehicles. Missile Launcher Frag 48" 1 Missile Launcher Krak 48" 6 1 Mortar G48" 1 Multi-laser 36" 3 3 Multi-melta 24" 8 1 Plasma cannon 36" 6 Plasma gun 24" 6. Roll 1d10 after gun is fired. Roll of 1 or 2 = 1 hit (wound or D-marker) on shooting unit. Roll 1d10 after gun is fired. Roll of 1 or 2 = 1 hit (wound or D-marker) on shooting unit. Plasma pistol 12" 6 1 Roll 1d10 after gun is fired. Roll of 1 or 2 = 1 hit (wound or D-marker) on shooting unit. Ripper gun 12" 1 2 Shotgun Manstopper 12" 1 2 Shotgun Solid shot 12" 0 2 Melta weapons only apply to vehicles. Versus infantry, is 2. Versus horde, is 3. Sniper rifle 36" 1 Storm bolter 24" 1 2 Typhoon missile 48" 2. Re-Roll initial missed shots. Incinerator Template 4 Inferno pistol 6" 7 Needle pistol 12" 1 All figures touching template are Target does not get cover to-hit modifiers. Psycannon 18" 4 3 Psycannon 36" 4 3

Stake crossbow 24" 0 2 Versus psychers, +2 WV. Barbed strangler 36" TBD Deathspitter 24" TBD of Fire: Versus infantry 4, versus horde 6, versus vehicle Devourer 18" TBD 2xA Fleshborer 12" TBD A Spinefist 12" TBD A Re-Roll initial missed shots. Venom cannon* 36" TBD A Avenger shuriken catapult 18" 1 2 Bright lance 36" 7 1 D-cannon* G24" 2 Deathspinner 12" 3 2 Dragon s breath Template 2 flamer All figures touching template are Exarch deathspinner 12" 3 4 Firepike 18" 8 1 Flamer Template 1 Fusion gun 12" 8 1 All figures touching template are Fusion pistol 6" 8 1 Hawk s talon 24" 2 3 Lasblaster 24" 0 2 Laser lance 6" 3 1 Eldar missile launcher Krak 48" 6 1 Eldar missile launcher Plasma 48" 1 Versus infantry, is 2. Versus horde, is 3.

Prism cannon (focussed) 60" 2 Prism cannon (dispersed) 60" 2 Pulse laser 48" 7 2 r long rifle* 36" 1 1 Reaper launcher 48" 3 2 Scatter laser 36" 3 4 Singing spear* 12" 0 1 Shadow weaver G48" 3 Shrieker cannon 24" 3 3 Shuriken cannon 24" 3 3 Shuriken catapult 12" 1 2 Shuriken pistol 12" 1 1 Spinneret rifle 18" 6 1 Star lance 6" 5 1 Starcannon 36" 5 2 Sunrifle 24" 0 Tempest launcher G36" 2 : Versus infantry 3, versus horde 5, versus vehicles 2.

Gun Triskele 12" 2 3 Vibro cannon* 36" 1 1 Wraithcannon* 12" 2 1 Big shoota 36" 2 3 Boomgun 36" 6 1 Versus infantry, is 4. Versus horde, is 6. Burna Template 1 All figures touching template are Deffgun 48" 4 D3 Grot blasta 12" 0 1 Grotzooka 18" 3 : Versus infantry 3, versus horde 5, versus vehicles 2. Kannon Frag 36" 1 1 Kannon Shell 36" 6 1 Killkannon 24" 5 1 Kustom Mega Blasta 24" 7 1 Lobba G48" 2 1 Roll 1d10 after gun is fired. Roll of 1 or 2 = 1 hit (wound or D-marker) on shooting unit. Rokkit launcha 24" 6 1 Shokk Attack Gun 60" 2 1 Shoota 18" 1 2 Skorcha Template 2 All figures touching template are Slugga 12" 1 1 Zzap gun** 36" 2 1 Gauss blaster 24" 2 2

Gauss cannon 36" 3 3 Gauss layer 24" 1 1 Gauss lux arc 12" 2 D6 Heavy Gauss cannon 36" 2 1 Particle whip 24" 1 1 Staff of Light 12" 3 3