A route for Train Simulator 2012 Contents 2. Details of the route and how it will progress. 3. A Brief history of the route. 3. Route requirements 4. Scenarios The Pilot Episode Alternative Arrangements South to the Smoke Midnight Run On a Cold Winter's Night Heavy Going in the Heatwave Rapid Racehorse Brush Up on Your Driving Skills + two freeroam scenarios 7. Operating Notices 7. Acknowledgements
Details of the route and how it will progress. Welcome to part one of CreativeRail's East Coast line project. It has been our vision to provide the user with one of the most realistic driving experiences currently available. It has been constructed in a manner that appears at its most potent at or near driver eye level or flying a little above the roof of your chosen train. Included in part one is the 44 mile journey from Peterborough to Newark as it appeared in 1980. A stretch that offers a rich mixture of scenery including many bridges, two tunnels and a number of level crossings. There is one intermediate station situated at Grantham, with its buildings as it appeared before electrification. After the release of part one, later in the year, we will continue to develop the route up to the end point of part two which will be Doncaster. This will then be offered for sale. People that have bought part one will be offered a discounted price for the route that will by then run from Peterborough to Doncaster. The final stage three will further extend north and finish at the magnificent train shed of York Station. The complete run from Peterborough to York will then see route mileage totalling 116 miles. For anyone interested in the modern railway scene will also be catered for as at each stage of East Coast development, a modern version will be made available.
A brief history of the route. The first incarnation of the East Coast Main Line dates back to 1850 when London to Edinburgh services became possible on the completion of a permanent bridge over the River Tweed. However, the route was anything but direct, would of taken many, many hours and would of been exhausting. By 1852, the Great Northern Railway had completed the 'Towns Line' between Werrington (Peterborough) and Retford, which saw journey times between York and London of five hours. Edinburgh to London was a daunting eleven. Over time, the route has endured periods of little improvement, not helped by two world wars, but journey times did shrink. Names and companies synonymous with the route, such as, LNER and Gresley have secured their place in history, along with the most famous service - 'The Flying Scotsman.' Motive power also developed with an ever increasing calibre including A3's, A4's Class 55's and HST's that have powered expresses through the decades. The introduction of HST services in 1978 saw The Flying Scotsman reach Edinburgh in only five hours. A combination of remodelling, track improvements and full electrification has seen a further reduction to what it is today, which sees the Scotsman complete the 393 miles in under four and a half hours, in the capable hands of Class 91 and Mk4 IC225 formations. Route requirement Users will require the RW UK Buildings asset pack available free on Steam http://store.steampowered.com/app/24086 Included in the package is CreativeRail's free asset pack for customers that haven't already got this installed.
Scenarios The Pilot Episode Take over the duties of the station pilot and carry out all the required jobs that have been assigned. If you like shunting, then this is for you. The first task involves towing a complete train that has failed at Peterborough station. Once that move has been completed, there is some shunting that must be done at the goods depot. Start point Peterborough Date 27/07/80 Season Summer Duration 40 Mins Rating Hard Alternative Arrangements Take control of this high speed IC125 service. On this occasion, the train must terminate at Newark and do the return journey to Peterborough, calling at all stations. A fault has meant that the train must head south for maintenance reasons. Start point Peterborough Date 17/03/80 Season Spring Duration 80 Mins Rating Medium South to the Smoke This is a rapid IC125 service from Newark to Peterborough. Take full advantage of the 125mph speed limits that are marked on the journey south. But don't forget to make a scheduled stop at Grantham. Start point Newark Date 19/10/80 Season Autumn Duration 40 Mins Rating Medium
Midnight Run The iconic deltic commands this high speed mail train from Peterborough to Newark, with a short pause at Grantham for mail loading. It's night time so traffic is light, but make sure you stay aware of your surroundings, keeping a close eye on signal aspects and speed signs. Start point Peterborough Date 24/08/80 Season Summer Duration 50 Mins Rating Medium On a Cold Winter's Night You are tasked with taking a night-time freight down to Grantham up goods yard and perform a split in the formation. In order to perform the run round at Newark, you are permitted to pass signals at danger. Wrap up warm and don't forget a flask for this one. Hopefully your class 37 cab isn't too drafty. Start point Newark Date 17/03/80 Season Winter Duration 40 Mins Rating Hard Heavy Going in the Heatwave Assemble your train in Grantham down yard before journeying south to Peterborough Spital yard. The final move involves parking your loco in Peterborough stabling point. Start point Grantham Date 30/06/80 Season Summer Duration 60 Mins Rating Hard
Rapid Racehorse The clue in the scenario title should tell you that this service involves a deltic. Heading north from Peterborough, this semi-fast service makes calls at both Grantham and Newark on a dark, crispy, winters morning. Start point Peterborough Date 19/01/81 Season Winter Duration 35 Mins Rating Easy Brush Up on Your Driving Skills This is an interesting assignment that sees the player head north with a freight bound for Grantham down yard, where they are required to drop off their train and then return back with a couple of locos in tow. But don't forget to pay a call at Tallington! The shunt required in Grantham yard involves passing the signal at danger. Start point Peterborough Date 09/07/80 Season Summer Duration 120 Mins Rating Hard Free roam Scenarios Steam Special Explore the route with a choice of traction, including a steam special. You begin your journey at Peterborough and head north. Pedal to the Metal Starting from the opposite end of the route to steam special, there is a couple of diesel locos to choose from as you head southwards from Newark.
Operating Notices Speed Limits: Not every junction that contains a speed change has had a sign placed. Nor are there any warning of speed changes. This is a deliberate decision which places more emphasis on the driver. As a rule of thumb, you should expect a junction into a yard to have a limit in the 10 to 15 mph range, and platform approaches in the 20 to 30 mph range. As in the real world, a driver must learn the route and become familiar with it. Signals at Danger In situations where a signal is at danger, and a shunt move is required, permission is granted to pass at danger, as the signal will not clear if the shunt move does not extend to the link that is associated with such signal. This is a current limit in the signalling. Acknowledgements CreativeRail would like to thank the following people whom have all made valuable contributions in the development of this route. Andy Lawton Antony Flack Rik Ryall Paul Godber