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1 TITLE FONTS Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes Quotes. - Quoted Person Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla sollicitudin mi sed pulvinar ornare. Aliquam mollis enim eu fermentum consequat. Quisque metus augue, tristique sit amet tortor eget, accumsan placerat orci. Donec non fringilla turpis, nec congue enim. # Result # Result # Result

2 Not One Step Back Comrades

3 The Directorate of the Armoured Forces of the Red Army HELL ON TREADS T34 Tank SERVICE MANUAL and D66 Tables Moscow 1942 Peoples Technical Writer DEREK CHAPPELL EDITing Commisar JOE MCNEIL

4 Table of Contents Allied Tanks Axis Tanks Crew Generator Crew Twist Generator Standard Feature Generator Strange Feature Generator Mission Generator Obstacle Generator Complication Generator

5 Introduction The d66 Table is a random generation table, crewed by two brave sixsided die and ready to serve the Motherland! Using these tables, much stress can be avoided by tank crews, as these clever systems, designed by top Soviet Roleplaying Engineers beyond the Ural Mountains, allow the automation of previously difficult choices which could paralyze a man with indecision! The Operation of the d66 Table is simple, and will pose no great challenge to the clever Soviet crewman. To employ a d66 Table, simply select the relevant table using the Table of Contents, and acquire two six-sided die of different colours. Designate one die the 10s and the other the 1s, and roll them both on a hard surface. Then, compare the results of the dice to the charts to get your results! d66 Tables can be employed in any situation and any weather. In the unlikely event of dice shortages, one can roll the same die twice to get each number. Under no circumstances should you attempt to roll on a d66 chart using a die with fewer or greater than six sides. This could cause irreversible damage to the charts, and put your life, and the lives of your comrades, in jepordy! This book contains generation charts for missions, vehicles, crew members, features, complications, and obstacles. However, they are no subsitute for the revolutionary imagination of the Soviet fighting citizen. These tables are to be used only in creative emergencies to avoid becoming complacent. Commissars have been ordered to monitor citizen-soldiers for signs of d66 Table abuse. Under no circumstances can you allow these charts to fall into the hands of the Fascist. If you are threatened with capture or your position is to be overrun, these charts are to be immediately destroyed with any means avaliable. 3

6 # Result Allied Tanks MEDIUM TANK M3 Lee An ungainly American tank with a hull cannon and a small turret, you can invite ten of your infantry friends along for the party. Close friends. 7TP LIGHT TANK A heavily armed Polish light tank of the early war. Some had two turrets with machine-guns, because that makes sense. LIGHT TANK MK VII TETRARCH A tank so light, they ended up using it more like an armoured car. Crew of just 3, for those small games. M4A3E2 JUMBO SHERMAN A potent solution to the exploding problem was to simply add another inch of metal to every surface. TANK, CRUISER, MK. VIII. CROMWELL This British Cruiser is fast, well armed and tough, but about as highmaintenance as your last girlfriend. UNIVERSAL CARRIER Less a tank and more a kind of jeep with treads, the Brits used this for everything they could think of. T-34/76 MEDIUM TANK If you dont mind freezing to death in a cramped box with absolutely no visibility, comfort or division of labour, its the finest tank in the world. M22 LOCUST Small. Fast. Airmobile. Would have been a great tank... three years earlier. SHERMAN FIREFLY The British loved the Sherman, but decided it could use a little something extra. Like a gun so big it would set the stuff around it on fire. M18 HELLCAT The bigger, badder Wolverine, with an excess of speed and a minimum of armour. Still no roof, though. RENAULT R35 A light infantry support tank with an adorable little cannon and surprisingly thick armour. TANK, INFANTRY, MK IV A22 CHURCHILL It will fight them on the beaches, it will fight them on steep inclines, it will fight them in the slow lane, and it will take frequent breaks for maintenance. LANDING VEHICLE TRACKED A-4 Drives like a tank, floats like a boat, the Amtank is your go-to if you need something exploded, but it is across some water. VALENTINE MKI ARCHER Pros: 17 pounder. Cons: 17 pounder can only fire backwards. KV-1 HEAVY TANK Made of glorious Stalintanium, the shells it fires are guided by Lenin himself from the heights of Marxs historical materialist heavens. LIGHT TANK M24 CHAFFEE After everyone else abandoned the light tank, the Americans made it work with a big gun and Detroit steel. TANK, INFANTRY MK III VALENTINE Send your special somebody a tough, reliable British infantry tank that carried them through the first half of the war. TKS TANKETTE The most adorable fighting machine, for if you and your only friend want to play Hell on Treads. 4

7 # Result 41 Allied Tanks MEDIUM TANK, M4 SHERMAN The girl next door. Sweet, steady and reliable, and hot as all getout. No, seriously, they have a tendency to catch on fire MEDIUM TANK, M4A3E8 SHERMAN EASY EIGHT The girl next doors sexy older sister. 76mm gun for days. M7 PRIEST An American artillery vehicle with a pulpit-mounted machine-gun, capable of delivering a sermon from 11 kilometers away INFANTRY TANK MARK II MATILDA Slow, poorly armed, and so tough they needed an anti-aircraft gun to kill it TANK, CRUISER, COMET A34 The Cromwells been hitting the gym, working biceps, and downing frankly terrifying amounts of 'roids. It's turned it into a 77mm HV-spewing monster. SU-122 ASSAULT GUN A stout little tank destroyer with a 122mm howitzer in the hull, based on the T-34. T-34/85 MEDIUM TANK Hey, maybe tanks need things like commanders, cupolas, turret baskets and radios. Who knew? T-35 HEAVY TANK It's bigger than a schoolbus and carries about as many people. Seriously, the thing has more turrets than most tanks have crew members. M10 Wolverine Tank Destroyer The solution to the Sherman not having enough punch was to make a lightly armoured version with a bigger gun. Best of all, it's a convertible. M3 STUART A sleek, modern light tank of the early war, tasked with finding danger for the bigger tanks by running into it face first. T-26 LIGHT INFANTRY TANK Cheap, fast, flexible, and it threw the crew around like a tumble dryer. SOMUA S35 A boxy French cavalry tank with the speed to break down exactly where it needed to be. M36 TANK DESTROYER Bigger enemy tanks means bigger American tank destroyers. And they finally put a roof on it. HEAVY TANK M26 PERSHING The sequel to the M4. Like most sequels, it cost too much, took too long and had too many special effects. KV-2 ASSAULT GUN It's got more turret on it than most tanks have... tank, and it uses it to carry the biggest howitzer they could conceive of. CHAR B1 The French forgot what war they were fighting and built a tank the size of a house, with a big gun in the turret and an even bigger one on the hull. BT-7 CAVALRY TANK Lightly armoured but extremely fast, these little Soviet light tanks packed a punch above their weight. IS-2 HEAVY TANK Uncle Joe gave us a present, and it's fast, invincible, and deadlier than anything the fascists could come up with. 5

8 AXIS Tanks # Result L3/35 TANKETTE Honestly, this two-man tankette was the best Italian tank of the war. TYPE 3 HO-NI III An enclosed tank destroyer with a 75mm gun, these never saw combat, which is a shame, because they were really only a few years obsolete. FIAT M14/41 You know it's bad when you are going into battle in a tank affectionately known as the Rolling Coffin. PANZER VI TIGER Expensive, difficult to transport, too heavy for it's own good, and by far the most feared tank in history. TYPE 1 CHI-HE A Japanese medium tank built so they could have something that would lose less embarrassingly to the Sherman. PANZER IV OSTWIND A Panzer IV hull, an open turret, and an automatic anti-air cannon which, like the bigger 88mm, proved just as awesome against ground targets. PANZER III About the time when the Panzers stopped playing nice and started to get real, with a proper gun and real armour. STURMGESCHUTZ III ASSAULT GUN You didn't choose the StuG life, the StuG life chose you. PANZER VIII MAUS This 200 ton supertank would have been the most dangerous tank to ever fall through a bridge and drown in a river. JAGDPANTHER Another in the line of Off with the turret, on with the big gun German tank destroyer designs, with the toughness of a Panther and an 88mm. LANDKREUZER P RATTE Straight up, it's a battleship with treads. Hitler hopes that if he builds a tank big enough, maybe daddy will finally love him. TYPE 5 CHI-RI The end-war prototypes of Germany were for gigantic supertanks. The end-war prototype of Japan was pretty much a Sherman. TYPE 2 KA-MI It's a Japanese light tank, with everything that implies, but it can dress up as a boat and go swimming. STURMPANZER BRUMMBAR An oversized stubby cannon on an assault gun frame, designed to support infantry by blowing up entire buildings in one go. TYPE 100 O-I SUPERHEAVY TANK Apparently, the Japanese built a four-turreted supertank and lost it somewhere in Manchuria. There's even odds it was actually a giant robot. PANZER IV AUSF A They designed it as an oversized heavy with a stubby little gun to support the real tanks... PANZER IV AUSF H...and a few years later, it was the Real Tank, with spaced armour and a powerful long-barreled cannon. The PzIV finally hit puberty. JAGDPANZER 38 HETZER Mien Little Panzer gives a strong showing by combining surprisingly restrained size with a deadly little cannon for a low-profile tank-killer. 6

9 AXIS Tanks # Result TYPE 95 HA-GO For anyone else, a light tank. For the Japanese, the only tank. BT-42 ASSAULT GUN The Finnish needed their own tanks, so they did what they do best and chopped up a bunch of Russians. PANZER II It's hard to believe the Germans invaded most of Europe in what is basically a tracked car armed with a popgun. TIGER II What weighs 70 tons, is armed with the deadliest anti-tank gun of the war, and is currently broken down ten miles behind the line? SEMOVENTE 75/18 The only Italian AFV that wasn't complete garbage was actually this little assault gun meant to tide them over until they could build something terrible to replace it. CAPTURED SOMUA S35 The Italians quickly realized that the only way they were going have a successful tank design is if they stole some. PANZER IV WIRBELWIND This is the Wirbelwind AA Tank. With it's 4 20mm cannons, it wirbels wind. PANZER V PANTHER The Germans response to the T-34 was to make a copy of it, but even cooler. The result was one of the best tanks of the war. CARRO ARMATO P40 An Italian heavy tank, suffering from riveted armor. And being the same weight and capability as everybody else's mediums. STURMGESCHUTZ IV ASSAULT GUN The bigger, badder StuG. The kind that keeps putting out albums even a decade after it gets destroyed. TYPE-3 CHI-NU The best of the Japanese tanks, they left these at home in case of invasion. TYPE 92 HEAVY ARMOURED CAR This 3-man ultralight tank could effectively run away from real tanks. JAGDTIGER Take a Tiger II, replace the turret with a solid block, and put an even bigger gun in it, and this is what you get. PANZER I No tanks here, League of Nations! These are just turreted, machine-gun armed agriculture tractors! TYPE 2 HO-I A Panzer IV style support tank with a low-velocity short gun, this startling vehicle was halfway to competent and thus was never used. TYPE 4 KE-NU The baddest Japanese tank of the war was pretty much just one of their light tanks with a bigger turret. ELEFANT TANK DESTROYER This tank destroyer combined the deadly 88mm gun with some of the thickest armour around. Shame they forgot to put a machine-gun on it. TYPE 97 CHI-HA Another hopelessly obsolete Japanese medium tank, this one at least vaguely resembled contemporary vehicles. 7

10 Crew Generator A soldier will fight long and hard for a bit of colored ribbon. - Napoleon Bonaparte If you are having difficulty summing up your entire person in a single short description, you've come to the right place. Deviation from the approved personality attributes has been declared counter-revolutionary by the Department for Archetypical Characterization. # Result # Result # Result 11 Aggressive 31 Shirker 51 Good Humoured 12 Emotionless 32 Friendly to a Fault 52 Religious Fundamentalist 13 Psychopath 33 Nationalist 53 The Quiet One 14 No-Nonsense 34 Perpetually Angry 54 Homesick 15 Bitter 35 Rural Hick 55 Natural Leader 16 Fool 36 Distrustful 56 New Meat 21 Desperate 41 Thief 61 Upper-Class Twit 22 Fanatic 42 Perpetually Confused 62 Army Intellectual 23 Professional 43 Cold 63 Pacifist 24 Defeatist 44 Coward 64 Desperate 25 Drunkard 45 Berzerker 65 Veteran 26 Cynic 46 Lecherous 66 War Hero 8

11 Crew Twist Generator If a single attribute isn't enough, you can roll one or more times on the below chart to spice up your character a bit with some secondary characteristics. Be warned; if you employ too many, your character will be dangerously close to being a person. # Result # Result # Result 11 Last Survivor 31 Bigot 51 Shell Shocked 12 Underweight 32 In Tank due to Beaucratic Error 52 Atheist 13 Convicted Crimnal 33 Death Wish 53 Sympathetic to Enemy 14 Gets Motion Sick 34 Former Infantry 54 Lied about Age 15 Speaks Enemy Language 35 Heavy Accent 55 Member of Allied Nation 16 Hates the Army 36 Seeking Vengence 56 Enthic Background in Enemy Nation 21 Wishes to Desert 41 Heavily Burned 61 Drug Addict 22 Parent 42 Deaf 62 Overweight 23 Deeply Patriotic 43 Liberated POW 63 Happily Married 24 Homosexual 44 Child of Senior Officer 64 Double Agent 25 Loves the Army 45 Orphan 65 Loathes Government 26 Surprisingly Old 46 Recently Divorced 66 Illiterate 9

12 Standard Tank Feature Generator Technological Progress has merely provided us with more efficient means for going backwards. - Aldous Huxley If you aren't sure what is special about your tank, you can roll here to find out! The results might be a little incongruous with the tank you are actually driving, but who ever let little details like that get in the way? # Result # Result # Result 11 The Range of the Main Gun 31 The Powerful Radio 51 The Extra Legroom 12 The Camo Paint 32 The Mine Shovel 52 The Above-Average Speed 13 The Thickened Front Armour 33 The Great Visibility 53 The Onboard Sidearms 14 The Powerful Headlights 34 The Extra Ammunition 54 The Wide-Bore Cannon 15 The Rapid Turns 35 The Intimidating Paintjob 55 The Quiet Engine 16 The Spaced Armour 36 The Powered Turret 56 The Amphibious Capabilties 21 The Fire Prevention Systems 41 The Pinpoint Accuracy 61 The Airtight Seal 22 The Flamethrower 42 The Improvised Armour 62 The High Velocity Gun 23 The Reliable Engine 43 The Machine-Gun Coverage 63 The All-Terrain Ability 24 The Rest of the Squadron 44 The Ventilation 64 The Mine Flail 25 The High Torque 45 The Leather Seating 65 The Emergency Escape Hatches 26 The Operational Range 46 The Variety of Ammunition 66 The Loudspeakers 10

13 Strange Tank Feature Generator I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones. - Albert Einstein If you are playing a slightly weirder game, perhaps one with a futuristic setting, then this Strange Feature generator might be more to your liking. It contains a variety of attributes and technologies beyond the reach of even the most clever of Soviet sciences. # Result # Result # Result 11 The Medical Station 31 The Energy Shield 51 The High-Powered Railgun 12 The Laser Target Painter 32 The Vacuum Seal 52 The Universal Translator 13 The Articulated Tracks 33 The Clone Bay 53 The Targeting Computer 14 The Plasma Cutter 34 The Underwater Capabilities 54 The Demonic Possession 15 The AI Assistant 35 The Composite Plate 55 The Length of the Legs 16 The Cryo-Cannon 36 The Wi-Fi 56 The Point-Defense System 21 The Onboard Wizard 41 The Onboard Drones 61 The Mystical Protection 22 The Grinder Crusher 42 The Stun Setting 62 The Tunneling Equipment 23 The Nuclear Engine 43 The Teleportation System 63 The Regenerative Nanites 24 The Twin Barrels 44 The Hull Laser 64 The Hover Capabilities 25 The Reactive Armour 45 The Tesla Coil 65 The Depleted Uranium Shells 26 The Missile Rack 46 The Magical Runes 66 The Extra Turrets 11

14 MIssion Generator Part 1 The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. - Ulyssess S. Grant Spoiling for a Mission to test your mettle? Fear not comrade, these generators will produce nothing but quality objectives for you and your tank to pursue! Simply roll once on either table and add the results together to recieve a task worth dying for! # Result # Result # Result 11 Destroy 31 Attack 51 Hold Off 12 Move To 32 Police 52 Advance To 13 Warn 33 Move Through 53 Arrange Surrender Of 14 Reconnoitre 34 Scout For 54 Harass 15 Protect 35 Inflitrate 55 Retreat To 16 Bombard 36 Fortify 56 Surrender To 21 Rescue 41 Intercept 61 Retrieve 22 Capture 42 Defend 62 Disrupt 23 Assist 43 Raid 63 Communicate With 24 Accompany 44 Loot 64 Escort 25 Evacuate 45 Intimidate 65 Investigate 26 Ambush 46 Wreck 66 Raze 12

15 Mission Generator Part 2 Note that, due to the fog of war, not all generated missions will be well-advised, morally sound, or even physiologically possible. It is generally recommended that one rerolls these results, unless they want to go ahead and give it a shot anyway. Red Army Armoured Command officially absolves itself of any responsibility for these unauthorized missions and their negative consequences. # Result # Result # Result 11 Landing Site 31 Highway 51 Refugee Camp 12 Rural Village 32 Factory 52 Infantry Division 13 Political Leader 33 River Crossing 53 Hospital 14 Capital City 34 Wounded Troops 54 Crossroads 15 Evacuation Point 35 Jungle Clearing 55 Staging Area 16 Elite Unit 36 Dirt Road 56 Double Agent 21 Destroyed City 41 Tank Company 61 Important General 22 Advancing Forces 42 Harbour 62 Air Base 23 Neutral Town 43 Retreating Forces 63 Beach 24 Secret Weapon 44 Bridge 64 Advanced Technology 25 Mountain Pass 45 Border Crossing 65 Fort 26 Fuel Pipeline 46 Political Rally 66 Ammunition Dump 13

16 Obstacle Generator Adversity causes some men to break, others to break records. - William Arthur Ward At a loss for what sort of things might interrupt your glorious undertaking? This chart can help. For an interesting twist on the regular game, roll on this chart each turn instead of planning your Obstacles out ahead of time, so nobody has any idea of what lies ahead! # Result # Result # Result 11 Infantry Ambush 31 Gas Attack 51 Forest Fire 12 Crossing Enemy Trenches 32 Low on Gas 52 Enemy Heavy Tank 13 Tank Traps 33 Blizzard 53 Disembarking 14 Tank Breakdown 34 Enemy Commando Raid 54 Enemy Patrol 15 Enemy Snipers 35 Artillery Bombardment 55 Reteating Friendlies 16 Minefield 36 Dug In Anti- Tank Guns 56 Mud or Soft Sand 21 Attack Aircraft 41 Military Police Bridge is Out 42 Out of Food 62 Navigational Problems Dangerous River Crossing 23 Confrontation with Civilians 43 Refugees in the Road 63 Thrown Track 24 Pinned Down Friendlies 44 Ambush by Child Soldiers with AT Weapons 64 Wounded Friendlies 25 Crossing Dead Ground 45 Squadron of Armoured Cars 65 Flooding 26 Peer Tank 46 Tank Destroyer Overwatch 66 Evading Enemy Patrols 14

17 Complication Generator In war, you win or lose, live or die - and the difference is just an eyelash. - Douglas MacArther The Complications here each map to a different crew member: 1 for Drivers, 2 for Gunners, 3 for Loaders and 4 for Assistants. Just roll the 1s die to get your result. This can be especially useful for battle damage. # Result # Result Gearbox Stuck, Tank struggles at high/low speeds. Track Damaged, Tank Leans Right/Left Engine Damaged, Power Reduced Visibility Compromised, Manuvers More Difficult 31 Tank is On Fire 32 Wet Storage Compromised 33 Out of HE/AP 34 Tank's Electricals Out 15 Transmission Damage, No Reverse Gear 35 A Part of the Armour is Compromised 16 Rollers damage, top speed lowered. 36 Out of Machine-Gun Ammunition 21 Turret Traverse Stuck 41 Out of Small Arms 22 Vertical Traverse Damaged, Range Reduced 42 Radio Interference 23 Gunsight Damaged 43 Special Weapon Compromised 24 Rifling Worn Down 44 Allies Retreated or Defeated 25 Co-Axil Gun Out 45 Hull Machine-Gun Jammed 26 Bore Ruined, Velocity Lowered 46 Enemy can Hear Radio Signals 15

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